Crystals Of Arborea
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse
Genre: Role Playing Game - 3D - Fantasy
Gametype: Licensed
Release Year: 1990
Developer: Silmarils
Publisher: Silmarils
Players: 1
Relationship: is a prequel to Ishar: Legend Of The Fortress
Hardware: OCS
Conversions: Atari ST, PC (DOS)
Disks: 1
Programmer: Michel Pernot
Musician: Fabrice Hautecloque
Designer: Pascal Einsweiler
_________________________

Mogroth, the deity of chaos, was enraged by the gods' decision to banish him from the pantheon. Plotting revenge, he began poisoning the minds of the nations of the world. Black elves and orcs became his minions. The gods flooded the land in response, secluding the island kingdom of Arborea as the last stronghold against Mogroth's forces. Jarel, the last Prince of the elf-like race of Sham-nirs, must find allies who would help him on his quest to obtain four elemental crystals, restore the power of the temples, and defeat Mogroth.

Crystals of Arborea is an RPG which is a precursor to the Ishar games. The party of six characters roam the world (on a 2D map or by exploring 3D individual locations), defeating Mogroth's minions, gathering experience points and becoming stronger. Unlike the subsequent Ishar games, combat in this game is turn-based, and takes place on separate screens. The players must manually navigate party members on the battle fiel. Archers and spellcasters can use ranged attacks, while melee fighters must stand close to the enemy in order to strike.

http://www.mobygames.com/game/amiga/crystals-of-arborea
